CM 16 BETA 2 by Rinaldo

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  1. Massimuccio63
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    The good, old Creation Master is back also this year !

    I have not a lot of free time so this year I am quite late.
    I also had to close the fifa master web site because I have no time to maintain it, now my tools will be hosted at

    www.fifa-infinity.com/

    by my friend Damien.

    Special thanks to Malloc 84 that provided the decryption tools and to Scouser09 for developing the RevMod patch that, this year, is supported by CM16.

    BETA 2

    http://www.mediafire.com/download/v7a4turs...M_16_Beta_2.rar
    http://www80.zippyshare.com/v/iuMsKHpL/file.html
    https://mega.nz/#!YAkRWAbC

    Bugs fixed:
    Crash while opening Premier League in tournament tab due to the money prize value.
    Crash while importing hair textures.
    Installation package modified in order to allow writing to the CM 16 installation folders.
    The competition file subfolders (FIFA 16\dlc\…) are automatically created if they do not exist.
    Settings fields “match_celebrationlevel” and “match_canusefancards”in the file settings.txt are now managed.
    When you try to remove team, it appears a dialogue asking if you want to remove players, if you click cancel neither team nor the players are removed (in Beta 1 the team was removed anyway)
    Updated the player Overall computation formula (according to fifaccittiu values)
    Generic formations in CMP created with FIFA 15 are now converted into specific formation for a team. (FIFA 16 does not allow the usage of generic formations for a team)
    Female hair model was not selected correctly when the player is loaded.
    Cloned stadiums crashed in game. This was due to an error in the cloned glares files.


    New Features:
    BH Regeneration: Now the BH regeneration can be executed also when the database is not loaded. If you launch the regeneration before to load any database, CM asks you to specify the FIFA root folder. If you launch the regeneration after you had open a database and then closed it, CM will regenerate the latest folder.
    This feature will allow to recover situations in which the BH files are corrupted.
    Player Skills Randomization: physical skills (acceleration, sprint, stamina, strength) have been allowed to achieve higher values also for players with low technical skills. Potential depends more from the age and the current overall, if the player is young the difference between his overall and his potential can be higher.
    Player Transfer\Loan: added a control for setting the transfer date to be used when a player is transferred or loaned. Added the buttons for Loaning a player, the loan end date is set by default one year after the transfer date but can be changed in the Player Page.
    Player Heads: 3D models can now be imported from FIFA 15, both in Player Page and from CMP patch.


    Versioni precedenti:



    Discussione completa:
    www.soccergaming.com/forums/showthread.php?t=193744

    ______________________________________


    (Nota personale):

    Diversi utenti hanno notato questo errore all'avvio del programma:

    yxr2cvJ

    Io ho risolto copiando la cartella "compdata" dal percorso
    C:\Program Files (x86)\Fifa Master\Creation Master 16\Templates\dlc\dlc_footballcompeng\dlc\footballcompeng\data
    nel percorso:
    C:\Program Files (x86)\Origin Games\FIFA 16\dlc\dlc_FootballCompEng\dlc\FootballCompEng\data

    Edited by Massimuccio63 - 15/1/2016, 10:20
     
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  2.     +1   -1
     
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    C'è un solo Capitano e adesso non c'è più...

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    Finalmente si incomincia a ragionare.....
     
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  3. Mollycon
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    Un altro errore molto comune (anche io lo riscontro) riguarda il messaggio allegato che appare non appena si seleziona il database (db). Ad oggi non mi pare si sia trovata ancora la soluzione. Ovviamente con questo errore CM16 non si avvia neanche... :(
    See the end of this message for details on invoking
    just-in-time (JIT) debugging instead of this dialog box.

    ************** Exception Text **************
    System.NullReferenceException: Object reference not set to an instance of an object.
    at FifaLibrary.CompobjList.LoadFromStandings(String fileName)
    at FifaLibrary.CompobjList.Load(String path, DbFile fifaDbFile)
    at FifaLibrary.CompobjList..ctor(String path, DbFile dbFile)
    at FifaLibrary.FifaEnvironment.LoadLists(EFifaObjects fifaObjects)
    at FifaLibrary.FifaEnvironment.LoadLists()
    at FifaLibrary.FifaEnvironment.Open(ToolStripStatusLabel statusBar)
    at CreationMaster.MainForm.Open()
    at CreationMaster.MainForm.openSelectAllToolStripMenuItem_Click(Object sender, EventArgs e)
    at System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e)
    at System.Windows.Forms.ToolStripMenuItem.OnClick(EventArgs e)
    at System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e)
    at System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e)
    at System.Windows.Forms.ToolStripItem.FireEventInteractive(EventArgs e, ToolStripItemEventType met)
    at System.Windows.Forms.ToolStripItem.FireEvent(EventArgs e, ToolStripItemEventType met)
    at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea)
    at System.Windows.Forms.ToolStripDropDown.OnMouseUp(MouseEventArgs mea)
    at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
    at System.Windows.Forms.Control.WndProc(Message& m)
    at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
    at System.Windows.Forms.ToolStrip.WndProc(Message& m)
    at System.Windows.Forms.ToolStripDropDown.WndProc(Message& m)
    at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
    at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
    at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


    ************** Loaded Assemblies **************
    mscorlib
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR
    CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
    ----------------------------------------
    CreationMaster16
    Assembly Version: 0.1.0.0
    Win32 Version: 0.1.0.0
    CodeBase: file:///C:/Program%20Files%20(x86)/Fifa%20Master/Creation%20Master%2016/CreationMaster16.exe
    ----------------------------------------
    System.Windows.Forms
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.34251 built by: FX452RTMGDR
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
    ----------------------------------------
    System.Drawing
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
    ----------------------------------------
    System
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.34238 built by: FX452RTMGDR
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
    ----------------------------------------
    FifaControls
    Assembly Version: 0.0.0.0
    Win32 Version: 0.0.0.0
    CodeBase: file:///C:/Program%20Files%20(x86)/Fifa%20Master/Creation%20Master%2016/FifaControls.DLL
    ----------------------------------------
    FifaLibrary16
    Assembly Version: 14.3.0.0
    Win32 Version: 14.3.0.0
    CodeBase: file:///C:/Program%20Files%20(x86)/Fifa%20Master/Creation%20Master%2016/FifaLibrary16.DLL
    ----------------------------------------
    System.Configuration
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
    ----------------------------------------
    System.Xml
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.34234 built by: FX452RTMGDR
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
    ----------------------------------------
    System.Data
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_32/System.Data/v4.0_4.0.0.0__b77a5c561934e089/System.Data.dll
    ----------------------------------------
    System.Core
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
    ----------------------------------------
    System.Data.DataSetExtensions
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Data.DataSetExtensions/v4.0_4.0.0.0__b77a5c561934e089/System.Data.DataSetExtensions.dll
    ----------------------------------------
    System.Numerics
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Numerics/v4.0_4.0.0.0__b77a5c561934e089/System.Numerics.dll
    ----------------------------------------
    Accessibility
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Accessibility/v4.0_4.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
    ----------------------------------------
    Microsoft.DirectX.Direct3D
    Assembly Version: 1.0.2902.0
    Win32 Version: 9.05.132.0000
    CodeBase: file:///C:/Windows/assembly/GAC/Microsoft.DirectX.Direct3D/1.0.2902.0__31bf3856ad364e35/Microsoft.DirectX.Direct3D.dll
    ----------------------------------------
    Microsoft.DirectX
    Assembly Version: 1.0.2902.0
    Win32 Version: 5.04.00.2904
    CodeBase: file:///C:/Windows/assembly/GAC/Microsoft.DirectX/1.0.2902.0__31bf3856ad364e35/Microsoft.DirectX.dll
    ----------------------------------------
    Microsoft.DirectX.Direct3DX
    Assembly Version: 1.0.2911.0
    Win32 Version: 9.12.589.0000
    CodeBase: file:///C:/Windows/assembly/GAC/Microsoft.DirectX.Direct3DX/1.0.2911.0__31bf3856ad364e35/Microsoft.DirectX.Direct3DX.dll
    ----------------------------------------

    ************** JIT Debugging **************
    To enable just-in-time (JIT) debugging, the .config file for this
    application or computer (machine.config) must have the
    jitDebugging value set in the system.windows.forms section.
    The application must also be compiled with debugging
    enabled.

    For example:


    <system.windows.forms jitDebugging="true">


    When JIT debugging is enabled, any unhandled exception
    will be sent to the JIT debugger registered on the computer
    rather than be handled by this dialog box.
     
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  4. L77
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    Ragazzi a me non parte proprio...ho Win 10 64 bit...l''ho anche avviato come admin ma nulla....
     
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    Vi siete iscritti al forum? Usatelo.. niente PM

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    CITAZIONE (L77 @ 13/1/2016, 18:51) 
    Ragazzi a me non parte proprio...ho Win 10 64 bit...l''ho anche avviato come admin ma nulla....

    anche io win 10 a 64bit e parte
    ovviamente avendo ancora solo la demo non posso aprire il database ma si avvia senza problemi
     
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  6. L77
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    CITAZIONE (wiking76® @ 13/1/2016, 19:41) 
    CITAZIONE (L77 @ 13/1/2016, 18:51) 
    Ragazzi a me non parte proprio...ho Win 10 64 bit...l''ho anche avviato come admin ma nulla....

    anche io win 10 a 64bit e parte
    ovviamente avendo ancora solo la demo non posso aprire il database ma si avvia senza problemi

    AZZ...e che può essere? Che Net Framework hai?
     
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    Vi siete iscritti al forum? Usatelo.. niente PM

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    CITAZIONE (L77 @ 13/1/2016, 19:56) 
    CITAZIONE (wiking76® @ 13/1/2016, 19:41) 
    anche io win 10 a 64bit e parte
    ovviamente avendo ancora solo la demo non posso aprire il database ma si avvia senza problemi

    AZZ...e che può essere? Che Net Framework hai?

    controllo
    edit. si chiama: 4 multi -targeting pack installato a ottobre
     
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  8. L77
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    CITAZIONE (wiking76® @ 13/1/2016, 19:57) 
    CITAZIONE (L77 @ 13/1/2016, 19:56) 
    AZZ...e che può essere? Che Net Framework hai?

    controllo
    edit. si chiama: 4 multi -targeting pack installato a ottobre

    Dove hai controllato?
     
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    CITAZIONE (L77 @ 13/1/2016, 20:28) 
    CITAZIONE (wiking76® @ 13/1/2016, 19:57) 
    controllo
    edit. si chiama: 4 multi -targeting pack installato a ottobre

    Dove hai controllato?

    pannello di controllo/Programmi
     
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  10. L77
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    CITAZIONE (wiking76® @ 13/1/2016, 20:30) 
    CITAZIONE (L77 @ 13/1/2016, 20:28) 
    Dove hai controllato?

    pannello di controllo/Programmi

    ma lo hai installato tu manualmente per questo esce in programmi...cmq ho la 4.0...mistero!
     
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  11. Mollycon
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    Comunque è uscita la vrsione BETA 2 del CM16 ed ora a me funziona!
     
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  12. Massimuccio63
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    Aggiornato primo post:
    BETA 2 released.
     
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  13. A che serve?
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    Scusate l'ignoranza, ma in pratica con questa CM 16 BETA si possono creare squadre personalizzate?
    C'é un tutorial per l'installazione?

    Grazie
     
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  14. Mollycon
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    Secondo voi con il CM16 è possibile modificare la struttura del torneo EURO 2016 a 24 squadre? La cosa mi sembra complicata, soprattutto per il fatto che dai 6 gironi iniziali devono uscire sei delle otto migliori terze classificate.....e come diavolo si fa?

    P.S.: è stata pubblicata la versione beta 3 del CM16!!

    Edited by Mollycon - 21/1/2016, 15:24
     
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  15. CATANZARO
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    ciao se lo uso per creare una squadra mi bannano ???
     
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42 replies since 6/1/2016, 15:39   3582 views
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